You putsuch great attention to details. I like your ideas and imagination too. The rendering on the eye of this character (and the most recent ones as well) is very convincing, warm and alive. I love the gentleness of her gaze. Some anatomy, structure and balance tend to be off though, as here with the perspective and anatomy of her hips. Her mouth and her mechanical arm are slightly off as well. I've been caught in similar issues with my work too, working on big characters with a lot of details and putting a lot of time in the rendering to the point where I ignored this type of issues that make the overall work flatter than expected. I got too attachted to those details and couldn't get myself to throw them away. It's cool though. I like where you're going with your work.